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U10 Jamboree, November 10 and 11 2007
Groups
| U 10 Girls |
| Group A | Group B |
| Place |
Team |
Points |
Wins |
Loss |
Ties |
Goals for |
Goals against |
Place |
Team |
Points |
Wins |
Loss |
Ties |
Goals for |
Goals against |
| 1 |
SSJ Longshots |
13 |
1 |
0 |
1 |
5 |
3 |
1 |
SSJ Soccer Sisters |
13 |
1 |
0 |
1 |
3 |
2 |
| 2 |
SSJ Sharks |
8 |
0 |
0 |
2 |
2 |
2 |
2 |
SSJ Mad Monkeys |
8 |
1 |
1 |
0 |
1 |
1 |
| 3 |
SSJ Firedragons |
6 |
0 |
1 |
1 |
3 |
5 |
3 |
SSJ Pumas |
5 |
0 |
1 |
1 |
2 |
3 |
| U 10 Boys |
| Group C | Group D |
| Place |
Team |
Points |
Wins |
Loss |
Ties |
Goals for |
Goals against |
Place |
Team |
Points |
Wins |
Loss |
Ties |
Goals for |
Goals against |
| 1 |
SSJ Thunderbolts |
19 |
2 |
0 |
0 |
7 |
0 |
1 |
SSJ Dragons |
13 |
1 |
0 |
1 |
3 |
1 |
| 2 |
SSJ Earthquakes |
10 |
1 |
1 |
0 |
3 |
2 |
2 |
SSJ Demons |
12 |
1 |
0 |
1 |
2 |
1 |
| 3 |
SSJ Mighty Eagles |
0 |
0 |
2 |
0 |
0 |
8 |
3 |
SSJ Vipers |
0 |
0 |
2 |
0 |
0 |
3 |
Schedule
| Time | Oakridge Pitch 1 | Oakridge Pitch 2 |
| Sat 08:15 | SSJ Firedragons (1:4) - SSJ Sharks (1:4) | |
| Sat 09:15 | SSJ Pumas (2:5) - SSJ Soccer Sister (2:5) | SSJ Demons (1:4) - SSJ Dragons(1:4) |
| Sat 10:15 | | SSJ Thunderbolts (5:10) - SSJ Mighty Eagles (0:0) |
| Sat 11:15 | | SSJ Sharks (1:4) - SSJ Longshots (1:4) |
| Sat 12:15 | SSJ Soccer Sisters (1:8) - SSJ Mad Monkeys (0:4) | SSJ Dragons (2:9) - SSJ Vipers (0:0) |
| Sat 13:15 | | SSJ Mighty Eagles (0:0) - SSJ Earthquakes (3:10) |
| Sat 14:15 | SSJ Longshots (4:9) - SSJ Firedragons (2:2) | |
| Sat 15:15 | SSJ Mad Monkeys (1:5) - SSJ Pumas (0:0) | SSJ Vipers (0:0) - SSJ Demons (1:8) |
|
| Sun 09:00 | SSJ Earthquakes (0:0) - SSJ Thunderbolts (2:9) | |
| Sun 10:00 | G1: Winner A: SSJ Longshots (0) - Second B: SSJ Mad Monkeys (1)(*) | G2: Winner B: SSJ Soccer Sister (1) - Second A: SSJ Sharks (0)(*) |
| Sun 12:00 | Third A: SSJ Firedragons (1) - Third B: SSJ Pumas (2) | Third C: SSJ Mighty Eagles (1) - Third D: SSJ Vipers (0) |
| Sun 13:30 | Consolation Girls: SSJ Longshots (0) - SSJ Sharks (4) | Consolation Boys: SSJ Earthquakes (4) - Second D: SSJ Demons (1) |
| Sun 14:30 | Final Girls: Mad Monkeys (2) - Soccer Sisters (0)(*) |
Final Boys: SSJ Thunderbolts (3) - Winner D: SSJ Dragons (1) (*) |
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(*)Only these games may go into overtime and penalty kicks.
(goals:points) according to score cards. |
Setup / Field Marshals / Takedown
In order to run the jamboree all team need to help with the following jobs:
- Field Marshal: check-in teams, record scores, solve upcoming problems. 2 Marshals at any time, counts against volunteer reimbursement.
| | Oakridge 1 | Oakridge 2 |
| Sat. 9:00am-noon | Veronica Verdin, SSJ Demons, gabriel43099@yahoo.com | Jim Zenere, SSJ Sharks, jzenere@yahoo.com, 408-227-0521 |
| Sat. noon-3:30pm | Rob Lee, SSJ Dragons, robert.j.lee@intel.com, 408-757-6547 | Jose L. Rodriguez, SSJ Earthquakes, garlicjoe@msn.com, 679-1128 |
| Sun. 9am-noon | Jay Haller, SSJ Mighty Eagles, JayH@dprinc.com | Nanette Carrillo, SSJ Vipers, nanettelucia@yahoo.com, 408-410-8244 |
| Sun. noon-3pm | Donna Wescoat, SSJ Vipers, Donna.Wescoat@genmills.com, 408-472-9130 | Dean Nessen, SSJ Longshots, dnessen@gmail.com, 408-313-0263 |
- Driver: pickup table, canopy, boards on Friday at storage (Snell and Capitol), drive it to Oakridge on Saturday morning, and move everything
back on Sunday afternoon (counts for 3h of volunteer time, requires pick-up or large minivan). John and Linda Scianna
- get referee snacks: buy drinks and some snacks, bring to field on Saturday and take back on Sunday. Counts for 3h of volunteer time,
snack costs will be paid by SSJYSL (details will be given later). Mahesh Rajani (SSJ Thunderbolts).
- Setup Fields: first home team of the day (Saturday: SSJ Firedragons, Sunday: SSJ Earthquakes and SSJ Dragons).
- Cleanup Fields: last home team of the day on Saturday (SSJ Mad Monkeys, SSJ Vipers), and winner of finals on Sunday.
- Trash pickup evening: Saturday SSJ Pumas and SSJ Demons, Sunday: girls team winning second place.
- Setup jamboree HQ: table, canopy and score board: (Saturday: SSJ Sharks, Sunday: SSJ Thunderbolts)
- Take jamboree HQ down: move table, canopy and score board to shed on Saturday: SSJ Pumas, on Sunday to truck/van: boy team winning second place.
Format
The format has been selected so that the following rules apply:
- Each team plays at least 3 and at most 4 games.
- Each team plays 2 games on Saturday.
- There are at least 2h between the two games of one team.
Girls
- Each team plays all other team in its group.
- Winner of Group A plays runner up of group B and vice versa.
- The two winner of those games play each other in the championship.
- The other two teams of those games play each other in the consolation final.
Boys
- Each team plays all other team in its group.
- Winner of Group C plays against the winner in group D for the championship.
- Runner up of Group C plays against runner up in group D in the consolation final.
- Third of Group C plays against third in group D for 6/7 place.
Laws of the Game
The same laws as during the season apply, with the following exceptions:
- Length of games:
- Only one throw-in, if it is a foul throw-in the other team gets a throw-in.
- All games: 25min halfs, 5 min break, ties stand.
- Exception: Championship and semi-final: 25min halfs, 5 min break.
In the event of a tie there will be a 5 min rest period, 2 overtime periods of 5min, no rest between the periods. Penalty kicks if the tie still stands after overtime.
- Scoring system for preliminary round:
| Win | 6 points |
| Tie | 3 points |
| Loss | 0 points |
| Goals | 1 point, maximum of 3/game |
| Shut out | 1 point (0-0 tie results in 4 points per team) |
| Send off (red card) | -2 points (player, coach, parent) |
| Forfeit win | 8 points |
breaking procedure:
- Head-to-Head competition
- Fewest Goals allowed (the team with the least number of goals allowed will advance)
- Ejections. Teams with fewest ejections will have higher standing
- Most Goals scored to a maximum of 4 per game (the team with most goals will advance)
- Yellow Cards. Teams with fewest yellow cards will have higher standing
- Penalty Kicks. If a tie still exists, the tie will be broken by kicks from the penalty spot, as per FIFA, provided that teams are
still available at the conclusion of the final preliminary game. If more than two teams are tied, the order of the pairing
will be decided by the Jamboree Director. If teams are not available, the tie will be broken by coin toss by the
Jamboree Director at Jamboree Headquarters and the teams notified.
- Send Offs (red cards)
Any player that gets a red card will be banned from the next game and in the preliminary round the team will lose 2 points.
Any coach or parent that is send off will not be allowed to stay at the jamboree site for the rest of the weekend, or his/her team will
be disqualified and not be allowed to play any further game. The team will also lose 2 points.
- Protests:
The game will stand as the referee calls it, no protests are allowed with one exception: if a team plays with a player that is
not on its roster it will be immediately disqualified from the whole tournament and all its games will be forfeit.
- Schedule:
all games must start within 5min of the posted schedule, any team that cannot start in time will forfeit the game.
There will be no overtime or injury time.
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